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 */
package GameObject;

/**
 *
 * @author NGUYEN VAN TAM
 */
public class SettingGameObject {
    // setting card
    
    public enum CardType{
        RO, CO, CHUON, BICH
    }
    
    
    public static int CHUON = 1;
    public static int CO = 2;
    public static int BICH = 3;
    public static int RO = 4;
    
    public static int HAI = 2;
    public static int BA = 3;
    public static int BON = 4;
    public static int NAM = 5;
    public static int SAU = 6;
    public static int BAY = 7;
    public static int TAM = 8;
    public static int CHIN = 9;
    public static int MUOI = 10;
    public static int BOI = 11;
    public static int DAM = 12;
    public static int GIA = 13;
    public static int ACH = 14;
    
    
    public enum CardValue
    {
        HAI, BA, BON, NAM, SAU , BAY, TAM, CHIN , MUOI, BOI, DAM, GIA, ACH
    }
    
    public enum CardState{
        Selected, Hover, None
    }
}
